Workshop: Non-visual interaction in mobile/location based games
This hands-on workshop aims at exploring how non-visual interaction should be designed to enhance the mobile gaming experience. The workshop will challenge the participants’ imagination to create mock-up/lo-fi versions of no-visual or lo-visual mobile game ideas, and it is led by Charlotte Magnusson and Kirsten Rassmus-Gröhn from the Department of Design Sciences at Lund University.
Charlotte Magnusson, Associate Professor is an Associate Professor from the Department of Design Sciences at Lund University (Sweden). She has worked for a long time with non-visual interaction design, and is currently leading a European research project (HaptiMap) aimed at more and better use of the non-visual senses in maps and navigational services.
Kirsten Rassmus-Gröhn is a PhD and a researcher at the Department of Design Sciences at Lund University, Sweden. She has been working with non-visual interaction for 10 years, and is currently leading a national project on a collaborative non-visual learning application for school use. Simultaneously, she is working in the HaptiMap project with user requirements capture and design of evaluation prototypes for interaction with mobile navigation systems.